Copyright 2005 Drew Medina All Rights Reserved.
Homebrew, Playable demos I've created using The A6 retail engine:
Click each image for more info and downloads!
These are PLAYABLE demos for PC (win2000/xp)
Zombie Test - First Person Shooter
My Nightmare - 3rd person
Zombie Test 2 - First Person Shooter
Alien Prison - First Person Shooter
Gameboy Advance sidescroller test
Physics / Newton Dynamics
Most work on this page is realtime, using the '3Dgamestudio A6' retail engine (quake2 engine modified with the 'Sphere Engine').
Realtime gallery of my work, using baked Global Illumination.
*Work in progress, one room...
Normal mapping industrial test...
- normal and parallax maps - displacement-based mesh and maps
Controls: Arrow keys and Mouse
Windows 2000/XP 64mb Video card
PSP (playstation portable) playable First person shooter
Created using Global Illuminated 'baked' textures
Based on Charnold's homebrew PSP FPS engine "Dungeons"
Latest work...
"Attack of the moonmonkeys" without the attack ;)
SInce I don't think I'll actually continue this for a while, I wanted to share...
- Sidescrolling, parallaxing movement
Its just a single monkey on the moon, no real gameplay.
Controls are the ARROW keys...